 | It gives the player full strategic control of multiple squads up through
platoons to company level and maybe beyond. |
 | It reflects the current ORBAT (Order of Battle)
of western and NATO forces but is flexible
enough for you to construct you own order of battle. |
 | It uses Phaeden's Marker Editor addons so it conforms to standard
operating procedure for battle planning in NATO forces. |
 | It conforms to our understanding of the US Field Manual on battle planning |
 | Control is by waypoints placed in game in real-time in your Operation Flashpoint map screen which is both simple and very
intuitive. |
 | There is slow time option to allow the commander to
create complex attack and defense plans before battle commences. |
 | Up to 6 waypoints per group at any one time but no limit to total number
of waypoints. |
 | Waypoints can be added and deleted whenever required. |
 | All waypoint have action at conditions enabling timed attack strategies and
bounding over watch. Action at WP --> functions include:
 | Proceed --> immediately proceed to next WP |
 | Wait for --> wait for mm minutes, then proceed |
 | Wait till --> wait till hh:mm is reached, then proceed |
 | Watch direction |
 | Take position --> group stops at waypoint
awaiting your signal |
 | Cycle --> to set up patrols |
|
 | All waypoints have both real-time and planned control
of enroute squad attitude including:
 | Behavior --> behavior enroute to WP |
 | Combat mode --> combat mode enroute |
|
 | The Command Engine includes in battle real-time helmet camera shots from
squad commanders. |
 | The ability to issue orders to any individual of any squad not just your
own via the squad commanders radio net allowing micro squad management. |
 | Units may be detached and added to groups as required. |
 | New groups may be created as required (Please note the current version of Operation Flashpoint allows a maximum of 64 groups of up to
12 soldiers each on each side or maximum of 798 soldiers per side ) |
 | Full set of support requests
 | Mission Designer Custom Requests |
 | Artillery |
 | Helicopter |
 | Air-strike |
 | It also takes advantage of and builds on AI calls for these standard Operation Flashpoint support requests.
 | Medical Support |
 | Ammunition |
 | Fuel |
|
|